4 r_decal_overlap_count 3 r_drawbatchdecals 1 R_decals 32 mp_decals 32 r_decal_cover_count 4 r_decal_overlap_area. R_flex 1 flex_rules 1 anim_3wayblend 1 r_teeth 1 flex_smooth 0 r_eyes 1 r_eyemove 1 blink_duration 0 phonemefilter. Mat_alphacoverage 1 mat_antialias 2 mat_software_aa_strength 0 mat_software_aa_strength_vgui 0 1 r_bloomtintexponent 2.2 mat_hdr_level 2 mat_colorcorrection 1 mat_bloom_scalefactor_scalar. Mat_colcorrection_disableentities 0 r_bloomtintr. Mat_reduceparticles 0 cl_new_impact_effects 0 cl_particle_batch_mode 1 r_drawflecks 1 cl_particle_retire_cost. R_WaterDrawReflection 1 r_waterforceexpensive 0 r_waterforcereflectentities 1 r_WaterDrawRefraction 1 r_cheapwaterstart 284 r_cheapwaterend 736 Tracer_extra 1 cl_show_splashes 1 cl_ejectbrass 0 cl_drawmonitors 1 muzzleflash_light 0 cl_fasttempentcollision 5 Mat_supportflashlight 1 r_flashlightculldepth 1 r_flashlightdepthres 1024 r_flashlightdepthtexture 1 r_flashlightmodels 1 r_flashlightrender 1 r_flashlightscissor 1 R_shadows 1 r_shadowrendertotexture 1 r_shadowmaxrendered 11 nb_shadow_dist 400 0002 r_lightcache_zbuffercache 1 r_worldlights 12 mat_disable_lightwarp 0 mat_reducefillrate 0 r_rimlight 1 mat_bumpmap 1 mat_specular 1 building_cubemaps 1 Mat_filterlightmaps 1 r_ambientboost 1 r_lightaverage 1 r_dynamic 1 r_maxdlights 4 r_worldlightmin. Net_compresspackets 0 net_splitpacket_maxrate 50000 net_compresspackets_minsize 4097 net_maxroutable 1200 net_maxfragments 1200 rate 1048576 net_maxfilesize 64 cl_downloadfilter all net_maxcleartime 0 022499 cl_cmdrate 66 cl_updaterate 66 cl_interp_ratio 1 setinfo cl_interp_ratio 1 Directly forward string cmds to server for lower latencyĪlias arena_changeclass”cmd arena_changeclass”Īlias done_viewing_loot”cmd done_viewing_loot”Īlias commentary_finishnode”cmd commentary_finishnode”Ĭl_interp. Host_limitlocal 1 // Prevent excess work on local Net_chokeloop 1 // Early check for multiplayerĬl_localnetworkbackdoor 0 // Fast path to skip backdoor net_udp_rcvbuf 131072 // Game does not handle overflows correctly, so no point in setting this lower net_splitrate 1 // Number of fragments for a splitpacket that can be sent per frame net_queued_packet_thread 581304 // Queue all packets net_queued_packet_thread 1 // Keep thread on in case we start sending split packets cl_pred_optimize 2 // Keep client-side prediction 05 // Decrease smooth time to reject large prediction errors faster cl_smooth 1 // Do not instantly correct prediction errors, as they are predominantly small enough to be smoothed over with negligible error and has less distracting jitters in viewĬl_smoothtime.
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net_maxpacketdrop 5000 // Use default packet drop threshold Recommended launch options: -novid -nojoy -nosteamcontroller -particles 1 -precachefontchars
#How to make an autoexec for gmod full#
Full mastercomfig console variables list, check out modules too!